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1 Codex: Orks (8th Edition) (HB) (EN) contains:
Background detailing Ork history, beliefs, motivations, 'kultur', ecology, their divine pantheon, details of the tribes/clans (including heraldry) for the following: Goffs, Evil Sunz, Blood Axes, Deathskulls, Bad Moons, Snakebites, and Freebooterz, and more!
A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain
47 datasheets providing rules for using every Ork unit in your games of Warhammer 40,000
Gunz and Gubbinz: profiles for all weapons and wargear of the Orks, be they ranged or close combat
Points values for all miniatures, weapons and wargear for use in matched play games
Ways of the Warbands – rules for Battle-forged armies, including:
Clan Kulturs: specific rules for Goffs, Bad Moons, Evil Sunz, Deathskulls, Snakebites, Blood Axes, and Freebooterz
Army abilities that reflect the methods of war of the Orks on the tabletop
26 unique Stratagems
6 unique Warlord Traits usable by any Ork commander, with a further 7 available to the same clans outlined in the Clan Kulturs section
Shiny Gubbinz: 13 unique weapons and artefacts available only to Orks
Power of the Waaagh!: 6 psychic powers specific to Ork models with the Psyker keyword
6 Tactical Objectives unique to Orks
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