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This essential guide delves into the mysterious background and lore of the Wood Elf Realms, and gives you additional rules to use in your games of Warhammer: The Old World. Combined with Warhammer: The Old World – Forces of Fantasy, you'll have plenty of options and more in-depth rules to get the most out of your Asrai warriors and mystical woodland spirits on the tabletop.
Within this 48-page supplement, you will find:
– Background and lore: The history of the Wood Elves is tied to Athel Loren, their arboreal home – you'll learn all about where they came from, who they fought and when, and the rise of Orion and his Wild Hunt.
– Monarchs of the Wood: Rules to field two unique Armies of Infamy – Orion's Wild Hunt and the Host of Talsyn.
– Special Character & Unit Profiles: Background and rules for units and characters including Orion, the King in the Woods and Araloth, the Lord of Talsyn.
– Wood Elf Realms Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items.
This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy, both available separately, to use the contents of this supplement.
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Supplier | Games Workshop |
Game | Warhammer The Old World |
Faction | Wood Elf Realms |
Type | Rules Supplements |
Code | 60042799013 |
Whilst the joy of Wood Elves being back in full for Warhammer is a great thing, their extended armies list doesn't really address the issues that the army suffers from. Both infantry and cavalry have very little survivability and their strength in combat doesn't make up for that. Rather than glass cannon, they feel more like just glass. Very cool hero options though.
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